"C:\Program Files\NVIDIA Corporation\NVIDIA Texture Tools\nvtt_export.exe" temp.dds -output C:\Users\nbickford\example-mips.png Where input.png is the path to your input image and output.png is the path to where you want to save the image with mips.įor instance, if I wanted to generate mips for an image at C:\Users\nbickford\example.png and save it to C:\Users\nbickford\example-mips.png, I’d run "C:\Program Files\NVIDIA Corporation\NVIDIA Texture Tools\nvtt_export.exe" C:\Users\nbickford\example.png -format bgra8 -output temp.dds "C:\Program Files\NVIDIA Corporation\NVIDIA Texture Tools\nvtt_export.exe" temp.dds -output output.png Then run the following two commands: "C:\Program Files\NVIDIA Corporation\NVIDIA Texture Tools\nvtt_export.exe" input.png -format bgra8 -output temp.dds Open a Windows Command Prompt (click Start, and then type “cmd.exe”, and click on “Command Prompt”). This makes it possible to use the same process as Photoshop. Texture Tools Exporter standalone 2023.3.0’s command line now extracts mips by default from DDS and KTX images when saving to other formats (to turn this off, add -no-mips to your command line). Image 1021×511 188 KB Standalone (requires Exporter 2023.3.0 or later)
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